New HEX World at War cover: Freddy overlooks a green hex kingdom, Leo marches beside a skull banner, and a blue-and-gold citadel stands against an approaching army.

STONE ROAD STUDIOS PRESENTS

A world worth
fighting for.

EIGHT HEROES. EIGHT WAYS TO CHANGE THE FIGHT.

Raise your banner. Rally your heroes. Make your mark on a world where every hex is worth fighting for.

Play in your browser · Beta in development

EXPLORE THE WORLD YOUR BANNER. YOUR KINGDOM. YOUR WAR.

01 / THE WORLD OF HEX

One more hex.
One bigger ambition.

From your first city to the next enemy border, every move starts with a decision. Build your strength, lead your marches, and decide where your banner flies next.

01

Claim your ground

Build up your cities and expand your territory across the hex map. Your borders tell your story.

02

Lead the march

Take your commander into the field. Send your troops, choose your targets, and make each march count.

03

Find your people

Talk tactics, share your victories, and help shape the beta with the HEX community.

02 / THE FULL HERO ROSTER

Same foundation.
A different way to win.

Eight heroes. One equipped at a time. Each brings a unique passive and an active skill that changes your decisions—not just the face beside your banner.

350% TOTAL BASE BONUSES

The 350% rule, explained.

Every hero starts with 350 bonus percentage points spread across seven stats: Attack, Defense, March Speed, Troop Production, Gold Production, Blood Money, and Scavenging. The total is shared; the distribution creates the role.

Freddy puts 50 points into each stat. Nitro puts 202 into March Speed, with the remaining 148 split across four other stats. Equip one hero to use that hero’s allocation. Passives and active effects add their own rules, benefits, and tradeoffs beyond the base allocation.

Passive: a distinct ongoing or triggered benefit Active: a skill you choose to use, with a cooldown

CHOOSE A HERO TO OPEN THEIR BATTLEFIELD GUIDE

TEMPO & RAPID STRIKES

Nitro the Hex Rusher

Make time your weapon. Nitro is built to reach an opportunity quickly, then turn that first success into a short burst of pressure across the map.

PASSIVE / ALWAYS PART OF YOUR HERO

Afterburner

A successful HEX Rush starts a five-minute window with +35 percentage points of March Speed. Further resolved attacks and new occupations add stacks, up to five stacks (+175 points). Stacks do not extend the window. When it expires—or the original Rush force is completely lost—Crash Mode applies −50 points of March Speed for five minutes.

ACTIVE / CHOOSE YOUR MOMENT

HEX Rush

Cooldown · 30 minutes

Prepare a charge, then send the next eligible attack at an enemy city, boss, monster, or meteor. Its outbound trip takes the shorter of its normal travel time and 60 seconds. The cooldown begins when that army is dispatched.

HOW TO CHANGE THE BATTLEFIELD

Open a window

Choose a first Rush target your army can actually beat. A fast arrival alone does not start Afterburner: you need a qualifying success, such as a hostile city capture, a boss or monster defeat, or a new meteor occupation.

Chain the follow-up

Prepare nearby targets before the first impact. During Afterburner, further resolved attacks and new occupations can build speed without restarting the five-minute clock. Spend that time moving troops toward the next useful objective.

Keep the force alive

Losing part of the original Rush army does not automatically cause a crash; losing all of it does. A reckless opening can end your momentum early. Account for the slower five-minute recovery before committing reinforcements.

THE DETAIL THAT MATTERS

Before equipment, skills, or clan bonuses, Nitro contributes +202% March Speed normally, +377% at five stacks, and +152% during Crash Mode. The extra 175 points are a temporary passive effect, outside his 350-point base allocation.

Try Nitro in the beta

Guide checked against Beta 1.0.53-beta.19. Tactical suggestions illustrate how to use the current mechanics; outcomes depend on armies, timing, and opponents. Beta balance may change.

03 / THE WAR ROOM

The world is better
with you in it.

Join the conversation. Share a battle story, report a bug, or tell us what you want to see next. HEX is being built—and your voice belongs here.

BEFORE YOU MARCH

A few things
to know.

How do I play?

Select Play Beta to open the game in a new tab. Sign in or create your game account on the beta’s start screen, then enter the world.

Can I play on my phone?

The beta runs in your browser on phones and computers. For the best view on your phone, turn it sideways and use the game’s Full screen button.

Is HEX still in development?

Yes. This is a playable beta, so artwork, balance, and features will keep evolving. Come share your feedback with the community.

YOUR NEXT CHAPTER STARTS HERE

Raise your banner.

Play HEX Beta